"Despite our diverse interests, me and my wife wanted to create something that we could both engage in and enjoy. We sought a project which we believe has the power to connect people - and we named it Carrier."
- Yang, Creator
"Inspired by our love for zombie apocalypses and horror films, we set out to create a social deduction game where every interaction stimulates both instincts and conscious actions."
- Mae, Co-Creator
"With utmost dedication, we wholeheartedly infused our hearts and creativity into every aspect of Carrier - from its
strategic gameplay to its immersive pixel art style -
reflecting our passion for storytelling and design."
- Mae & Yang
"We hope players from all walks of life experience the same excitement and challenge that we envisioned throughout the
development of this game.
May every Encounter be an opportunity,
and all Escapes be rewarding!"
- Mae & Yang
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